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IN
COOPERATION WITH ARMCHAIR GENERAL
Historical Simulations
by Pete Martinson
From the beginning, military professionals have calculated their chances of
success in future war by evaluating the available statistics on past wars. From
Sun Tzu and Machiavelli to Jomini and Clauswitz, men have tried to capture the
essence of war and provide formulas, principles and theories on how it can be
waged successfully. Generally, this has been done by reading about or
participating in historical battles, analyzing them in one form or another and
then extrapolating the results to future war. Some observers, like Jomini, were
more concerned with identifying unchanging principles and patterns while
others, like Clausewitz, were more interested in the philosophical aspects of
war.
Read more...
Wargaming: A Unique Way to Experience Military History
by Brian King
For students of military history, wargaming is where the rubber meets the road
when it comes to understanding the events and conflicts of recorded history.
Reading about a battle is one thing, but vicariously commanding an army in that
battle adds a whole new dimension of understanding. Wargaming allows you to
relive military history very nearly as a first hand experience rather than a
dry summation of an event. It gives you the freedom to try to change history by
avoiding the mistakes of past leaders – sometimes letting you make larger
mistakes! Wargaming lets you explore every nook and cranny of possibilities in
a reconstructed virtual world, and gives you access to one of the most
important questions in history; “What if?” What if we change this one
little event…what would be the new outcome of the skirmish, battle, war?
Read more...
Copyright © 2003 by Armchair
General, LLC. All rights reserved.
Sample Articles are reprinted with permission
from Armchair General, LLC. All images and content are
copyrighted and property of Armchair General, LLC.
For more articles and information, visit
http://www.armchairgeneral.com
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