MHO Home   Forum Home   Help   Register   Login
 
 
Welcome to MilitaryHistoryOnline.com.
You are not signed in.
The current time is: 10/23/2017 3:53:49 AM
 Military Wargaming    
AuthorMessage
Brian Williams
Atlanta, GA, USA
Administrator


Posts: 362
http://www.militaryhistoryonline.com
Afghanistan '11
Posted on: 3/27/2017 4:50:26 PM
I just put up a short synopsis and review of Afghanistan '11 that came out last week.

[Read More]



BWilson

top 5
E-9 Cmd Sgt Major


Posts: 3322

Re: Afghanistan '11
Posted on: 3/28/2017 11:13:55 AM
Brian,

 I saw your game review. Hard to believe panning and zooming is still an issue in games today.

Cheers

BW
---------------
With occasional, fatigued glances at life's rear-view mirror from the other side of time.

Society's righteous paranoia lows profoundly. -- random wisdom of a computer

kaii
Edinburgh, UK
top 10
E-9 Sergeant Major


Posts: 1884

Re: Afghanistan '11
Posted on: 3/28/2017 12:24:14 PM
Great review Brian, I saw the game and was thinking of getting it. From the review it sounds like a good plan/concept, but poorly executed?
---------------
A fool and his money are soon elected.

Brian Williams
Atlanta, GA, USA
Administrator


Posts: 362
http://www.militaryhistoryonline.com
Re: Afghanistan '11
Posted on: 3/28/2017 4:15:19 PM
I hope they can fix the panning/scrolling and also the zoom issue. The panning was unbelievably slow for such a game. I'm not sure why they set it so slow and who decided it. I have a very high end gaming computer so my machine isn't the issue. I did just test it. It takes 5 seconds to pan one screen-width and there's no pan speed setting. For some reason my video settings were set to low and I increased it to very high and that sped up the scrolling slightly to 4 seconds (you'd think it would be the other way around). Anyway, it just made the game super frustrating when the whole game is about panning/scrolling and zooming.

I also wanted to left-click and drag the map around like in the Civilization series to make navigation faster. They have a Mouse 3 button (middle mouse button) click and drag function, but it's basically broken. When you use it, it lurches you 1/2-screen width to a full-screen width in the opposite direction. Sometimes it sort of works...you have a 50/50 chance of it working. So let's say if I move the mouse to the right side of the screen and want to drag it, it will jump you to the left randomly. It's totally bizarre -- I wish I could take a video of it.

Also, let's say I am moving my units around the HQ (where all the units originate from), when I end the turn, the screen focus jumps to a random point on the map a couple screens away (I think it's jumping to an FOB, but nothing's happening at the FOB so there's no reason to). So every turn I have to scroll back to the HQ. It just doesn't make sense.

It's an interesting game, but definitely needs an overhaul on the user interface and controls.

littlepowell
SC, USA
top 25
E-6 Staff Sergeant


Posts: 391
http://www.scourgeofwar.com/
Re: Afghanistan '11
Posted on: 3/28/2017 5:30:07 PM
Hmm. I don't have any of these pan/zoom issues you mention. I prefer the middle mouse click movement, and it seems to work well for me. You can also pull up the intel map and click/zoom in to any spot on the map.

Did you play their last game Vietnam 65? It's the same engine, same basic concept, but obviously covering the Vietnam War.
---------------
http://www.scourgeofwar.com/ - Historical tactical combat games for PC.

Brian Williams
Atlanta, GA, USA
Administrator


Posts: 362
http://www.militaryhistoryonline.com
Re: Afghanistan '11
Posted on: 3/28/2017 10:44:14 PM
I did some testing and contacted Slitherine since they sent me the game. Here's what I found...

The game defaults to LOW graphics settings even though I have a high-end machine. On the first non-tutorial scenario, it takes a full 9 seconds to scroll from the HQ to your FOB to the NW. When I increase the graphics to VERY HIGH the scrolling speeds up and is twice as fast and is actually playable for me. Go figure. I watched some videos of reviews and noticed their scrolling was much faster than mine and that's when I started to investigate. The only thing I can pinpoint it to is the lower graphic setting is doing something strange to scroll speed (the opposite effect you'd think it'd have).

The middle mouse click scroll is a complete mess on my machine. I should take a video of what it does.

Yes, I know about the intel map and as I mention in the review, it's not feasible to go and move one unit, click on the intel map and then back and forth over and over again for each unit.

No, I didn't play Vietnam '65, but I know it's the same engine, etc. It looked a lot like it.

Do you like the game? What rating would you give it? I gave it a 7 out of 10. Another site I found gave it a 7.5.

I just had my son (18 years old) try it on his machine (using my Steam account) and he had the exact same issues I had. So it's not just my machine.
Also I just tried something ...when I run at VERY HIGH graphics, the middle mouse click scroll works as intended. When I set it to LOW it totally is messed up.

It's just a bit buggy.

BWilson

top 5
E-9 Cmd Sgt Major


Posts: 3322

Re: Afghanistan '11
Posted on: 3/29/2017 2:29:00 AM
 Sounds like a bug in their graphics routines. What Brian describes is counter-intuitive.

Cheers

BW
---------------
With occasional, fatigued glances at life's rear-view mirror from the other side of time.

Society's righteous paranoia lows profoundly. -- random wisdom of a computer

littlepowell
SC, USA
top 25
E-6 Staff Sergeant


Posts: 391
http://www.scourgeofwar.com/
Re: Afghanistan '11
Posted on: 3/31/2017 11:48:39 AM

Quote:


Do you like the game? What rating would you give it? I gave it a 7 out of 10. Another site I found gave it a 7.5.



I haven't been able to play it enough to give it an accurate rating yet. However, I played the Vietnam game quite a bit and Afghanistan looks like the same general concept but with lots more features. Vietnam basically concentrated more on combat with few unit types, and just touched on the infrastructure aspect. Vietnam is fun and with a unique concept of supplying units, winning the hearts and minds of the local population, but does get a little repetitious after a while. I'm hoping Afghanistan resolves the issue of repetition with the extra features and scenarios (Vietnam only had skirmish mode.)

---------------
http://www.scourgeofwar.com/ - Historical tactical combat games for PC.

littlepowell
SC, USA
top 25
E-6 Staff Sergeant


Posts: 391
http://www.scourgeofwar.com/
Re: Afghanistan '11
Posted on: 4/5/2017 9:18:26 AM
It's strange - Brian, I see you were the last to respond to this topic but I only see my last response (not yours.)
---------------
http://www.scourgeofwar.com/ - Historical tactical combat games for PC.

gorgio
UK,
New User
E-2 Private
Posts: 2
http://rehabproffsen.se
Re: Afghanistan '11
Posted on: 4/23/2017 3:10:02 PM
I can highly recommend this game. I would give this a grade strong B+.
---------------
To want to, is to be able to.

 Military Wargaming    
 Forum Ads from Google